Class marimba.gui.PlayerDialog
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Class marimba.gui.PlayerDialog
java.lang.Object
|
+----java.awt.Component
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+----java.awt.Container
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+----java.awt.Window
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+----java.awt.Dialog
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+----marimba.gui.PlayerDialog
- public class PlayerDialog
- extends Dialog
- implements WidgetConstants
A dialog for displaying presentations. This class also
provides some shortcuts for acccessing widgets.
- Version:
- 1.15, 12/19/96
- Author:
- Arthur van Hoff
-
player
- The PlayerPanel for this dialog.
-
util
- The PlayerUtil for manipulating widgets in this dialog.
-
PlayerDialog(Frame)
- Construct a new player dialog.
-
PlayerDialog(Frame, Object, Presentation)
- Construct a new player fialog, exit on destroy.
-
PlayerDialog(Frame, Object, URL)
- Construct a new player fialog, exit on destroy.
-
PlayerDialog(Frame, URL)
- Construct a new player dialog and show a presentation in it.
-
close()
- Hide and dispose the frame.
-
createPlayerPanel(Object)
- Create the PlayerPanel.
-
dispose()
- Dispose the frame
-
getPlayerPanel()
- Get the playerPanel
-
getPlayerUtil()
- Get the playerUtil
-
handleEvent(Event)
- Handle an event.
-
hide()
- Hide the frame.
-
show()
- Show the frame, making sure it is visible on the screen.
player
public PlayerPanel player
- The PlayerPanel for this dialog.
- See Also:
- getPlayerPanel
util
public PlayerUtil util
- The PlayerUtil for manipulating widgets in this dialog.
- See Also:
- getPlayerUtil
PlayerDialog
public PlayerDialog(Frame parent)
- Construct a new player dialog.
PlayerDialog
public PlayerDialog(Frame parent,
URL url)
- Construct a new player dialog and show a presentation in it.
PlayerDialog
public PlayerDialog(Frame parent,
Object context,
URL url)
- Construct a new player fialog, exit on destroy.
PlayerDialog
public PlayerDialog(Frame parent,
Object context,
Presentation p)
- Construct a new player fialog, exit on destroy.
This constructor takes the presentation as argument.
getPlayerUtil
public PlayerUtil getPlayerUtil()
- Get the playerUtil
- See Also:
- util
getPlayerPanel
public PlayerPanel getPlayerPanel()
- Get the playerPanel
- See Also:
- player
createPlayerPanel
protected PlayerPanel createPlayerPanel(Object context)
- Create the PlayerPanel.
show
public void show()
- Show the frame, making sure it is visible on the screen.
- Overrides:
- show in class Window
hide
public void hide()
- Hide the frame.
- Overrides:
- hide in class Component
dispose
public void dispose()
- Dispose the frame
- Overrides:
- dispose in class Window
close
public void close()
- Hide and dispose the frame.
handleEvent
public boolean handleEvent(Event evt)
- Handle an event.
- Overrides:
- handleEvent in class Component
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