Class marimba.gui.PlayerFrame
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Class marimba.gui.PlayerFrame
java.lang.Object
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+----java.awt.Component
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+----java.awt.Container
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+----java.awt.Window
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+----java.awt.Frame
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+----marimba.gui.PlayerFrame
- public class PlayerFrame
- extends Frame
- implements WidgetConstants
A frame for displaying presentations. This class also
provides some shortcuts for acccessing widgets.
- Version:
- 1.45, 11/09/96
- Author:
- Arthur van Hoff
-
player
-
-
util
-
-
PlayerFrame()
- Construct a new player frame.
-
PlayerFrame(boolean)
- Construct a new player frame, exit on destroy.
-
PlayerFrame(Object, boolean)
- Construct a new player frame, exit on destroy.
-
PlayerFrame(Presentation)
- Construct a new player frame.
-
PlayerFrame(URL)
- Construct a new player frame.
-
createPlayerPanel(Object)
- Create the PlayerPanel.
-
dispose()
- Dispose the frame
-
handleEvent(Event)
- Event handler.
-
hide()
- Hide the frame.
-
main(String[])
- Main program for showing presentations from a file.
-
setCursor(int)
- Work around for cursor flashing...
-
show()
- Show the frame, making sure it is visible on the screen.
player
public PlayerPanel player
util
public PlayerUtil util
PlayerFrame
public PlayerFrame()
- Construct a new player frame.
PlayerFrame
public PlayerFrame(URL url)
- Construct a new player frame. Set a presentation
and show the frame.
PlayerFrame
public PlayerFrame(Presentation presentation)
- Construct a new player frame. Set a presentation
and show the frame.
PlayerFrame
public PlayerFrame(boolean exit)
- Construct a new player frame, exit on destroy.
PlayerFrame
public PlayerFrame(Object context,
boolean exit)
- Construct a new player frame, exit on destroy.
createPlayerPanel
protected PlayerPanel createPlayerPanel(Object context)
- Create the PlayerPanel.
show
public void show()
- Show the frame, making sure it is visible on the screen.
- Overrides:
- show in class Window
hide
public void hide()
- Hide the frame.
- Overrides:
- hide in class Component
dispose
public void dispose()
- Dispose the frame
- Overrides:
- dispose in class Frame
handleEvent
public boolean handleEvent(Event evt)
- Event handler.
- Overrides:
- handleEvent in class Component
setCursor
public synchronized void setCursor(int cursor)
- Work around for cursor flashing...
- Overrides:
- setCursor in class Frame
main
public static void main(String argv[])
- Main program for showing presentations from a file.
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